Sunday, May 5, 2013

Bug of the week , funny moments...

I haven't seen any indie blog nor any other kind of blog that publish some of the most interesting bugs while developing , probably is it not so nice to show the mistakes but sometimes I think showing some of them bring some joy and fun while developing.

This time I just want to show some of those funny moments from last night, also as a plus the first bug gave me some new ideas, learning from previous mistakes one can make do better everyday. Like the following image, the garbage on the right is a wrong texture applied to another character, and when I saw that thing moving gave me an idea of a new character , I will keep it as a secret until the final draw is ready but was fun to see.

After replacing and fixing the correct texture I got this...
Well, now it looks better, a group of trolls coming, but hmm... colors and patterns are not good, I was so sleepy that it took me over half an hour to fix the issue, it was only a DXT compression setting and a key color that shouldn't be using, I usually do not compress textures since my animation framework can replace colors and it needs to have precise numbers to change them to do a palette replacement, well spent too much last night fixing trivial bugs, but finally today I got this image.
Finally! it is working as expected! and I got crushed over and over tonight while trying to win the level , those trolls are overpowered now, I am trying to balance the gameplay and have fun mixing the building blocks of the game and it takes time to balance it well, but I am pretty happy to lose over and over now, it is fun! better than the previous puzzle mode.

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