Thursday, September 25, 2014

Temperature in your space ship

Temperature plays a role as a new game mechanic. Part of your life support system allows life to survive by providing oxygen but also a good ambient temperature, with oxygen but not adecuate temperature your crew will burn of freeze in space.

When being closer and closer to a star the temperarature of your ship will increase over time and damage modules, your crew will also suffer burns and may die due to the heat or start fires inside your ship too!. Having a fire incident in your ship will also raise the temperature of the modules on fire and melt your ship's hull and armor having even more leaks.

Now you can also check the temperature inside of your ship like the image below, in this case I am too close to a star and things started to get too hot for my crew to survive.

Turning your systems off can lower the radiation leak your ship makes into space making it more difficult for enemies to find your ship or track it, but it also means that it will slowly turn colder and colder and that will affect how your crew react and survive, but if you are close to a star the temperature will raise a lot faster and be more dangerous. If you have lots of robots in your ship the temperature ratio will not affect them that fast compared to humans, lack of oxygen do not damage robots and allows easy fire management. Hull breaches decrese or increase temperature depending how close to a star is your ship, and makes your ship leak oxygen, if too much oxygen is leaked you won't be able to recycle your module's oxygen properly and some human crew members may die over time or go crazy!, but you can replenish your oxygen levels in space stations or other places.

In the following screeshot, the ship is located far from any nearby star and all systems were turned off, after some time the temperature dropped very low and started to affect your crew.

And here is when fire spreads with taking any action, some areas are getting hotter and hotter to the point that it will be very hard for your crew to get in there to extinguish the fire.

Much more to share soon.

Monday, September 22, 2014

The prison in your ship

The prison is a new working module for your ship as seen below.

Just make sure doors are locked or they may escape...

You may be able to save enemies and put them in jail until you reach a starport and deliver them to justice and get some reward, also slavers may have many prisons in their ships so you may be able to save and free the good people. But also means that you may decide to go the dark path and use it to imprison others, is up to you to decide which path you want to go.

Sunday, September 14, 2014

Many updates, lights, cockpit chair , system modules and robots

Many new items were added in the past few weeks to the game, now to fly a ship you need at least one crew member sit in a chair like the screenshot below.

Also, many more options become available whenever a crew member has access to a console and when some additional systems are added to your ship. For example we have a gun locker and a food dispenser in the corner of the command center module seen below.

A gun locker allows storage space for the armory and equip your crew with weapons, but if not enough lockers are available you won't be able to securely store them and avoid enemies to get access to your arsenal. Food storage allows your crew to get proper food and adds food storage into your ship, lose them and your crew may die of famine in a long trip, so make sure you have enough storage for long trips. Other consoles allows you to have access to different options, like being able to have an Oxygen overlay to see the oxygen distribution in your ship, low oxygen makes it harder for any fire to expand, but overtime it will make hard also for your crew to get proper oxygen, and if any crew member stay for too long he or she may die.

In this screenshot you can see the O2 availability in your ship, have a breach and oxygen will drop very fast and if your O2 machines break you may not survive for long. There will be many ways to replenish your O2 in your ship but that will come into another news later.
Having access to your main consoles allows you also to lock/unlock doors for safety purposes.

Also, there may by places where light is not available or if there is any power failure, and you will be able to see what your crew can illuminate as seen below:

You may have noticed also that there is a new type of character standing in the gif above, that one is a robot. Not so long ago robots were added to the game but didn't have any animations, now fully animated into the game, more to see in the next few weeks.

Also some new animation added when using small airlocks.

More news to come soon.