Saturday, March 29, 2014

In game textures - Update on procedural floors

Now, Junkcraft Armada has prodedural floor tile sets to add variety to each space ship, so no two ships will have the exact same look inside, this is a quick collage of some screenshots showing the different tile sets that are created in game when looking inside a ship, there are maybe a million different combinations and that will be more than enough to give a fresh look at each new game.

Take a look at the sample image.

Wednesday, March 26, 2014

Interior Illumination

The past few weeks I've been implementing several new features including procedural hand weapons for crew members. One of the modules that was still in my mind since the begining was the internal illumination module to add deep and mood to the ship, some ships will be more illuminted than others and this will affect also on the gameplay making it difficult for the player to find hidden enemy units in the dark for example. Still many more features will be shown in the upcoming weeks. Here is a sample image of the work in progress illumination module inside ships.

Still small details need to be added like the source of the light, but it is looking a lot better than just a plain illumination.

Saturday, March 15, 2014

Hand weapons, pistols, rifles, shotguns and more

Crew members including the player can board other ships to accomplish different missions, and security is one of the key factors, though not all crew members will be able to use all kinds of weapons depending on the security expertise to allow a diverse weapon usage.  Weapons are procedurally generated and here is a quick preview of one of the weapons:

Still many details are still work in progress, and not shown on screen, but those details will make fire arms unique in many different ways, choosing the right weapon will be crucial when defending yourself against enemies and boarding parties.

Saturday, March 8, 2014

Quests, status check and how to know more about your crew

Social media also is an important part in the future, whenever you want to get new quests, track how your crew is doing , what do they think about you and others, get requests from the main story, get status,  and other things are all visible through social media in Junkcraft Armada. Here is a concept work in progress screenshot of it.

One thing to remember is that your ship is your home and your family is your crew, you will spend years (in game time) with them in your ship to accomplish your main mission, so knowing them will help you accomplish your mission. Each crew member is not just a replaceable resource that you can use and discard, each one of them interact with each other, like or hate each other so you will have to think how to assign tasks to them to have a more effective team.

Saturday, March 1, 2014

Shuttles and many more options

Shuttles can be purchased and stored in shuttle bays as shown before, but now you can also board the shuttle and see the inside of it and the crew inside the shuttle like this:

Shuttles can dock to shuttle bays, airlocks, and other parts. A shuttle can be used to board enemy ships to make a surprise attack or to send help to a distressed ship, also to evacuate ships in danger, there are multiple uses for shuttles, but also you can dock using your main ship. By doing so, you may put the whole ship at risk if something goes wrong, so using a shuttle is an option given to the player, to buy or not to buy.

A space ship have many modules but you will have to choose what kind of modules you may want to have , capacity is limited so better weapons?, more storage? more energy generators, more shields? so many options, and shuttles is one more of them.