XBOX 360 games and development
Daily dev log update
Saturday, June 8, 2013
Character line up... animation samples
I've been working a lot lately fixing the animation loop, below you will be able to see some of the work done in the past few weeks, more to come soon.
The samples are running at half the animation framerate due to file size, but in game the animation runs at 60 FPS.
It took a little bit of time to get the cape to look as it is now, fluid enough for being just single 2d patch.
Each character is getting better and better with every week of work, as I learn how to better use my own tools. I will show more in-game animations with some play test soon.
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