Friday, December 27, 2024

Year end - Some reflection time

 I did not notice but I haven't updated this blog for quite some time, but I posted videos in YouTube every week without fail. I made quite a lot of progress this year by creating a new level editor and also started a new dialogue system, I had quite a lot of troubles with these two areas since my previous editor was too customized to a specific game, now it is more generic, and the dialogue system, I wanted to display text and tell a story in my games, but without it, it was quite cumbersome and took a lot of time to implement stories into my games, so I did not add much story to any of my games because of that. My new game Kung Fu Clairvoyance will solve those 2 issues with a new map editor and a dialogue system that I can re-use in any future games, with those two tools I am expecting to develop faster.

This year I made 3 games, but didn't finish any of them due to different reasons, a card game that became quite difficult to make it fun, I still want to complete it, and with the dialogue system I think I can add all the missing part to it, next is a factory type of game, I got it mostly working but I needed to tell the story of the game, so again, the dialogue system will help me solve that, once I finish Kung Fu Clairvoyance in the first part of the year I should be able to move back to my other 2 games and finish them, it took quite a lot of time this year to make any progress, since I was not a full time game developer as I was two years ago I lacked the time and strength to finish all in just the few hours I had every day. 

If you are following me in YouTube , Twitter or other social media places, thanks again! hopefully I can post more next year! but no promises yet, at least new games will come up for sure.

Wish you a happy new year and enjoy holidays, 2025 will be a better year with many new releases and new projects in mind.

No comments:

Post a Comment